![]() ![]() This alone represents a huge step-up from the first game, and it’s a genuinely intriguing premise with plenty of backstory to be found and digested. All of this, combined with mysterious voices coming from the vents, hint at a wider story involving Dr Pam Preston, the disembodied voice who acts as your guide throughout proceedings. ![]() You play a rookie surgeon, drafted in to work in a hospital that is seemingly still under construction – boxes and cans litter the hallways, doors are barricaded and the ID cards of unseen members of staff are carelessly strewn around the place. The first of those changes is evident almost immediately, as you make your way through a brief tutorial section (which, in itself, is a Godsend, by the way – I’d have been completely lost without it), because this game has a) a story and b) some personality injected into it, meaning you don’t have to provide it all this time around. However, six years on, Bossa Studios have decided to revisit the franchise with a full sequel, Surgeon Simulator 2, and – with it – they have brought a whole raft of new features in an attempt to deliver some of the substance that the first game missed. However, as a game, it often felt pretty shallow with no real continuity between surgeries and a reliance on the player to provide the personality. The perfect YouTube fodder, just as the video platform was fully hitting its stride, Surgeon Simulator utilised a bold visual style, wacky QWOP-esque controls and a unique premise to become one of the most popular games of the year. In many ways, Bossa Studios’ Surgeon Simulator – released in 2014 – felt like one of the first ‘viral’ video games of the modern era.
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